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Carissa's App Picks for Kids - April 1, 2018

Carissa's App Picks for Kids
 
Best Sellers
 

Sunday, April 1, 2018

These are Carissa's app picks from the past month. You can see all of her picks on the Library's website and, if you want to learn even more, join us each month for a Tuesday evening program called The Supper Club at the Alicia Ashman Library. Check our calendar for dates and more information. Bring your family, bring your dinner and discover new apps... together!

Bring You Home

Bring You Home

Reviewed on 03/17/18

Someone has stolen a beloved pet and the small blue owner will go through world after world in order to get his animal companion back. On each level, figure out how to get from the entrance portal to the exit portal. Between the two portals are multiple options like a flip book.  Sometimes you’ll switch between options, slot-machine style, rotating images up or down. Other times the options will need to shift to the right or left. Sometimes, it’s a combination of both. Each combination will produce different results and you’ll need to pay attention to the resulting animation to see what works and what doesn’t. The illustrations are incredibly adorable and there’s a wide range of different scenes, keeping the gameplay interesting and intriguing.  This game, by the same makers of Love You to Bits, was not specifically created for children, but is safe and do-able for kids, especially with an adult playing together with them.

Age group: Grades K-2, Grades 3-5, Grades 6-8
Platform: iOS
Keyword tags: Concepts, Engineering, Family Play, Games, STEM

Alto's Odyssey

Alto's Odyssey

Reviewed on 03/12/18

A gorgeous, lush and surprisingly relaxing endless runner game of snowboarding. After a short tutorial on how to play the game, try returning to the home page and activating “Zen mode.” In addition to being a lower stress version that’s more kid-friendly (no points, no “game-overs”) it can make a great “practice” mode for those who might eventually want to move up to the more competitive play version. Users will learn how to time their jumps to land on their feet and use occasional track features like updrafts of wind and passing hot air balloons to go even further and do more amazing stunts.  The creators of this app studied physics of real snowboarding, so it’s about as realistic as a screen version of a physical sport can be. Surprisingly soothing, yet still challenging, this is a great app for older kids through adults.

Age group: Grades 3-5, Grades 6-8, Grades 9-12
Platform: iOS
Keyword tags: Animals, Art, Engineering, Family Play, Games, Nature, Things that Go