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Breathe, Think, Do

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Sesame Street

This simple little app aims to promote emotional intelligence–a lofty goal for an app–and does it well (no surprise, knowing it’s from Sesame Street).  There are 5 scenarios in which  a little monster is feeling strong, uncomfortable emotions [frustration, nervousness/separation anxiety, disappointment, impatience, apprehension (about bedtime)].  Players use the prescribed three-step process to help the monster come up with a plan to help him feel better.  Note:  If you’d like to develop this concept further, away from the screen, the Sesame Street site also has these free printables that illustrate the concept.